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Interview with Alex Heaton

March 17, 2012 in Painting

You draw on a wide range of mediums including paint, collage and scale models – how do you decide which to use?
I decide in an organic way, for instance a piece like Alpine Start may dictate that its painted, so as to create a feeling of gassy nebulous clouds, the fluid nature of oils suits this best. However to render the details like linear constellations the gold leaf seemed a natural choice for this due to the fact that gold itself can only be formed in the heart of a dying star.

With the prints because they are obliquely collaged and deal more with graphic lines, screen-printing work best, as it’s a medium of hard edges and sharp lines. To paint those collages, it seemed to me would deaden the impact of the stark visuals I was sourcing.

The models were at first a starting point for the paintings; I was using them to map out what I wanted to paint instead of using a sketchbook. Eventually they became art pieces in their own way and not just supporting material. The Paintings were not about movement as such, more like somber still reflections on landscape and natural forms. So I feel each medium is essential in a way that gives insight towards the others.

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Graphics and Illustrations by Peter Hoffmann

February 16, 2010 in Graphic Design

Peter is the founder of Glashaus Design and a freelance illustrator/graphic designer based in Cologne, Germany. For the past ten years, he has been involved in a wide variety of print-based jobs – CD packaging, editorial design, corporate design, type design.

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Peter really enjoys shifting between related disciplines, including typography, sculpture, photography, drawing, painting and collage, to create a unique piece of work for each assignment and also for himself. In the recent time, illustration has become more and more important in his daily work. A driving force in this process is carrying several sketchbooks whereever he goes and filling them up like mad. He received his formal education from the University of Applied Sciences, Trier, Germany and, as a Fulbright scholar, an M.A. from the Savannah College of Art & design, USA.

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STUDIO STUBBORN SIDEBURN

February 12, 2010 in Illustration

STUDIO STUBBORN SIDEBURN is a brain child of Junichi Tsuneoka. It is a character graphic project designing unique and strong character based illustrations that can apply to many different graphic design project.

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Junichi Tsuneoka was born and raised in Japan and, upon graduating Waseda University in Tokyo, arrived in the US at the end of the 20th Century. After five years as a graphic designer, Junichi established a style often recognized as “California Roll Stylie,” the result of both a visual and conceptual fusion of Japanese pop culture and American urban culture. He founded STUDIO STUBBORN SIDEBURN to broaden his visual communication and to employ his visual language in art, illustration, and design. Junichi’s pieces possess highly communicative, assertive graphics, and contain clear signs pointing back to his strong design background. STUBBORN SIDEBURN has worked for national and international clients and the works has published internationally. STUBBORN SIDEBURN is still expanding it’s possibility and trying new way of expression but the roots is simple, strong and graphic, the source is always from the character design approach.

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